情報
- 武器
- 両手剣
- 地域
- 稲妻
- 命ノ星座
- 子貉座
- 所属
- 終末番
- 誕生日
- 10/19
- 元素熟知
- ✦
忍びの里の貉
「終末番」に所属する忍。小柄で、いつも眠たそうにしている。
The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.
Yoohoo Art: Fuuin Dash gains the following effects:
·DMG of Fuufuu Whirlwind Kick in Press Mode increased by 3.3%.
·Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%.
Increases the Level of Yoohoo Art: Mujina Flurry by 3.
Maximum upgrade level is 15.
Sayu recovers 1.2 Energy when she triggers a Swirl or Stellar Swirl reaction while on-field.
This effect occurs once every 2s.
Increases the Level of Yoohoo Art: Fuuin Dash by 3.
Maximum upgrade level is 15.
The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects:
·Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum DMG increase of 400% ATK can be gained via this method.
·Increases the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner.
Shuumatsuban Ninja Blade
通常攻撃
Normal Attack
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Yoohoo Art: Fuuin Dash
元素スキル
The special technique of the Yoohoo Ninja Arts!
Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.
Press
Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.
Hold
Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state.
During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.
The Hold version of this skill can trigger Elemental Absorption.
This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD.
Elemental Absorption
If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use of this skill.
Yoohoo Art: Mujina Flurry
元素爆発
The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu.
Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma.
Muji-Muji Daruma
At specific intervals, the Daruma will take one of several actions based on the situation around it:
·If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.
·If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.
Someone More Capable
When Sayu triggers a Swirl or Stellar Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has.
This effect can be triggered once every 2s.
No Work Today!
The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects:
·When healing a character, it will also heal characters near that healed character for 20% the amount of HP.
·Increases the AoE of its attack against opponents.
Yoohoo Art: Silencer's Secret
When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.
Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.
レベル別の必要素材(天賦1つ分)
×1 652 500Mora
×3Teachings of Light
×6Whopperflower Nectar
×21Guide to Light
×22Shimmering Nectar
×38Philosophies of Light
×31Energy Nectar
×6Gilded Scale
×1Crown of Insight
×12 500Mora
×3Teachings of Light
×6Whopperflower Nectar
×17 500Mora
×2Guide to Light
×3Shimmering Nectar
×25 000Mora
×4Guide to Light
×4Shimmering Nectar
×30 000Mora
×6Guide to Light
×6Shimmering Nectar
×37 500Mora
×9Guide to Light
×9Shimmering Nectar
×120 000Mora
×4Philosophies of Light
×4Energy Nectar
×1Gilded Scale
×260 000Mora
×6Philosophies of Light
×6Energy Nectar
×1Gilded Scale
×450 000Mora
×12Philosophies of Light
×9Energy Nectar
×2Gilded Scale
×700 000Mora
×16Philosophies of Light
×12Energy Nectar
×2Gilded Scale
×1Crown of Insight
×20 000Mora
×1Vayuda Turquoise Sliver
×3Crystal Marrow
×3Whopperflower Nectar
×40 000Mora
×3Vayuda Turquoise Fragment
×2Marionette Core
×10Crystal Marrow
×15Whopperflower Nectar
×60 000Mora
×6Vayuda Turquoise Fragment
×4Marionette Core
×20Crystal Marrow
×12Shimmering Nectar
×80 000Mora
×3Vayuda Turquoise Chunk
×8Marionette Core
×30Crystal Marrow
×18Shimmering Nectar
×100 000Mora
×6Vayuda Turquoise Chunk
×12Marionette Core
×45Crystal Marrow
×12Energy Nectar
×120 000Mora
×6Vayuda Turquoise Gemstone
×20Marionette Core
×60Crystal Marrow
×24Energy Nectar