Informação
- Arma
- Lança
- Região
- Fontaine
- Constelação
- Sclopetum Ensiferum
- Afiliação
- Patrulha de Segurança e Monitoramento Especial
- Aniversário
- 1/10
- Vida
- ✦
Executora da Justiça
A capitã da Patrulha de Segurança e Monitoramento Especial, que tem a justiça como uma insígnia eterna em seu coração. Seu mosquete só aponta contra os culpados.
When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Increases the Level of Short-Range Rapid Interdiction Fire by 3.
Maximum upgrade level is 15.
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Increases the Level of Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
Line Bayonet Thrust EX
Ataque Normal
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Short-Range Rapid Interdiction Fire
Habilidade Elemental
Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.
For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.
Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia
Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.
Ring of Bursting Grenades
Supremo
Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells.
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
Vanguard's Coordinated Tactics
When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party:
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.
Vertical Force Coordination
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Double Time March
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Custo por nível (por talento)
×1 652 500Mora
×3Teachings of Order
×6Meshing Gear
×21Guide to Order
×22Mechanical Spur Gear
×38Philosophies of Order
×31Artificed Dynamic Gear
×6Lightless Eye of the Maelstrom
×1Crown of Insight
×12 500Mora
×3Teachings of Order
×6Meshing Gear
×17 500Mora
×2Guide to Order
×3Mechanical Spur Gear
×25 000Mora
×4Guide to Order
×4Mechanical Spur Gear
×30 000Mora
×6Guide to Order
×6Mechanical Spur Gear
×37 500Mora
×9Guide to Order
×9Mechanical Spur Gear
×120 000Mora
×4Philosophies of Order
×4Artificed Dynamic Gear
×1Lightless Eye of the Maelstrom
×260 000Mora
×6Philosophies of Order
×6Artificed Dynamic Gear
×1Lightless Eye of the Maelstrom
×450 000Mora
×12Philosophies of Order
×9Artificed Dynamic Gear
×2Lightless Eye of the Maelstrom
×700 000Mora
×16Philosophies of Order
×12Artificed Dynamic Gear
×2Lightless Eye of the Maelstrom
×1Crown of Insight
×20 000Mora
×1Agnidus Agate Sliver
×3Lumidouce Bell
×3Meshing Gear
×40 000Mora
×3Agnidus Agate Fragment
×2Fontemer Unihorn
×10Lumidouce Bell
×15Meshing Gear
×60 000Mora
×6Agnidus Agate Fragment
×4Fontemer Unihorn
×20Lumidouce Bell
×12Mechanical Spur Gear
×80 000Mora
×3Agnidus Agate Chunk
×8Fontemer Unihorn
×30Lumidouce Bell
×18Mechanical Spur Gear
×100 000Mora
×6Agnidus Agate Chunk
×12Fontemer Unihorn
×45Lumidouce Bell
×12Artificed Dynamic Gear
×120 000Mora
×6Agnidus Agate Gemstone
×20Fontemer Unihorn
×60Lumidouce Bell
×24Artificed Dynamic Gear